Getting Started

Introduction

Installation

Project Configuration

Testing in Your Sandbox

Samples & Examples

Core Concepts & Glossary

Package Types

Spaces & Space Templates

Custom Avatars

Custom Avatar Animations

Avatar Attachments

Custom Prefab Objects

Embedded Packages

Drivable Vehicles

Scene Setup

Testing In Unity vs Sandbox

Controlling the Camera

Custom Collision, Layers, and Tags

Audio Mixers and Groups

Key Differences from Standard Unity3D development

Economy

Quests and Rewards

Economy Overview

Monetization

Items

Consumable Items

Rewarding Items

World Currency

Selling Items

Scripting

Components

Entrance Point

Camera Passthrough

Interactable

Trigger Event

Point Of Interest

Environment Settings Overrides

Render Pipeline Settings Overrides

Movement Materials

Climbable

Avatar Teleporter

Empty Frame

Projector Surface

Seat Hotspot

Guidelines

Supported Features and Limitations

Performance Guidelines

Lighting

Publishing to Spatial

Finding Published Packages

Support

FAQs

Help and Support

Release Notes

Asset Import Settings

Interactable VS

<aside> <img src="/icons/link_blue.svg" alt="/icons/link_blue.svg" width="40px" /> Unity component docs

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<aside> <img src="/icons/book_gray.svg" alt="/icons/book_gray.svg" width="40px" /> In Visual Scripting you can use Spatial Interactable: On Interact event to execute functions when a user interacts with your Interactable.

In the following example I am triggering a particle effect to play when the user interacts, then I disable the object to hide the Interactable.

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<aside> <img src="/icons/book_gray.svg" alt="/icons/book_gray.svg" width="40px" /> Additionally you can use the Spatial Interactable: On Enter and Spatial Interactable: On Exit event for when users enter/exit the interactable range. These events are great for giving more feedback to the player to encourage them to interact.

In the following example I scale a child transform up by 20% when inside the interactable range is entered to make it a little more noticeable for the user.

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<aside> <img src="/icons/link_purple.svg" alt="/icons/link_purple.svg" width="40px" /> Understand THIS and How to Reference a Spatial Component

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