Getting Started
Package Types
Scene Setup
Custom Collision, Layers, and Tags
Key Differences from Standard Unity3D development
Economy
Scripting
Components
Environment Settings Overrides
Render Pipeline Settings Overrides
Guidelines
Supported Features and Limitations
<aside> <img src="/icons/book_gray.svg" alt="/icons/book_gray.svg" width="40px" /> Specify a location where an empty frame will be created when the space is opened in spatial. Great for creating gallery templates with the SDK.
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Property | Function |
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Size | Controls the size of the empty frame. Frame size can also be influenced by transform scale. |
<aside> <img src="/icons/cursor-click_gray.svg" alt="/icons/cursor-click_gray.svg" width="40px" /> Placing an empty frame works just like you would expect, one thing to remember is to keep them facing out from the wall. The front of the frame is the same as the local forward axis which is displayed as the red line protruding from the center.
Screen Recording 2022-11-09 at 10.04.55 AM.mov
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<aside> <img src="/icons/no-entry_red.svg" alt="/icons/no-entry_red.svg" width="40px" /> There is currently a known issue where empty frames will duplicate when an SDK space is loaded multiple times.
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