Getting Started
Package Types
Scene Setup
Custom Collision, Layers, and Tags
Key Differences from Standard Unity3D development
Economy
Scripting
Components
Environment Settings Overrides
Render Pipeline Settings Overrides
<aside> <img src="/icons/book_gray.svg" alt="/icons/book_gray.svg" width="40px" /> Designates a location where avatars inside Spatial can sit down.
</aside>
Property | Function |
---|---|
Force Avatar Orientation | When checked, avatars will always face the specified direction along the blue axis. Disable this for chairs that you can sit on in any orientation like stools. |
<aside> <img src="/icons/cursor-click_gray.svg" alt="/icons/cursor-click_gray.svg" width="40px" /> Hotspots are best utilized as child objects parented to the mesh you want avatars to be able to sit on. This lets you define a specific offset for the sitting position, and keeps the hotspot lined up if you move the mesh.
Screen Recording 2022-11-08 at 4.37.49 PM.mov
</aside>
<aside> <img src="/icons/no-entry_red.svg" alt="/icons/no-entry_red.svg" width="40px" /> Animated or moving hotspots are not supported right now.
</aside>
← Previous
Next →