Getting Started
Package Types
Scene Setup
Custom Collision, Layers, and Tags
Key Differences from Standard Unity3D development
Economy
Scripting
Components
Environment Settings Overrides
Render Pipeline Settings Overrides
Guidelines
Supported Features and Limitations
<aside> <img src="/icons/book_gray.svg" alt="/icons/book_gray.svg" width="40px" /> Designates a location where avatars inside Spatial can sit down.
</aside>
Property | Function |
---|---|
Force Avatar Orientation | When checked, avatars will always face the specified direction along the blue axis. Disable this for chairs that you can sit on in any orientation like stools. |
<aside> <img src="/icons/cursor-click_gray.svg" alt="/icons/cursor-click_gray.svg" width="40px" /> Hotspots are best utilized as child objects parented to the mesh you want avatars to be able to sit on. This lets you define a specific offset for the sitting position, and keeps the hotspot lined up if you move the mesh.
Screen Recording 2022-11-08 at 4.37.49 PM.mov
</aside>
<aside> <img src="/icons/no-entry_red.svg" alt="/icons/no-entry_red.svg" width="40px" /> Animated or moving hotspots are not supported right now.
</aside>
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