Getting Started
Package Types
Scene Setup
Custom Collision, Layers, and Tags
Key Differences from Standard Unity3D development
Economy
Scripting
Components
Environment Settings Overrides
Render Pipeline Settings Overrides
This component can be used to customize Unity UniversalRenderPipeline settings in Spatial.
Settings are basically same to UniversalRenderPipelineAsset; for example, you can control shadow distance. However, we don’t expose some properties because of shader compilation issues.
Add SpatialRenderPipelineSettingsOverride component to any gameObject in the scene.
Once you enable ‘Override Render Pipeline Settings’, properties will appear.
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