Getting Started
Package Types
Scene Setup
Custom Collision, Layers, and Tags
Key Differences from Standard Unity3D development
Economy
Scripting
Components
Environment Settings Overrides
Render Pipeline Settings Overrides
Guidelines
Supported Features and Limitations
<aside> <img src="/icons/book_gray.svg" alt="/icons/book_gray.svg" width="40px" /> Defines a surface that can be used to project screen-shares to. It can not be used to display any other form of media.
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Property | Function |
---|---|
Size | Determines the total size of the surface. The surface has a fixed 2:1 aspect ratio and is not affected by the transforms scale. |
Dots Visible | When checked there will be a dot pattern visible across the surface in spatial. If left unchecked the surface will be invisible. |
<aside> <img src="/icons/cursor-click_gray.svg" alt="/icons/cursor-click_gray.svg" width="40px" /> Setting up the project surface in a scene is easy. Just create one in your scene, put it in the right spot, and size it up.
How to share your screen inside spatial
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<aside> <img src="/icons/no-entry_red.svg" alt="/icons/no-entry_red.svg" width="40px" /> You can only place 1 projector surface in an environment.
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