Getting Started
Package Types
Scene Setup
Custom Collision, Layers, and Tags
Key Differences from Standard Unity3D development
Economy
Scripting
C# Scripting
Visual Scripting
Sync and Multiplayer
Components
Environment Settings Overrides
Render Pipeline Settings Overrides
Guidelines
Supported Features and Limitations
Before you can sell items, you will need:
<aside> ⭐ Note: An item can be priced in either Spatial Coins or your World Currency, but not both at the same time.
</aside>
Once you have all of these requirements, you can start selling items!
<aside> <img src="/icons/cash_green.svg" alt="/icons/cash_green.svg" width="40px" /> Selling an item for Coins requires approval from our team. See Monetization for more info, and fill out this form to apply for access!
</aside>
Select an item in Spatial Studio
In the price settings section, enable the “For Sale” toggle.
Set the price in, and select the currency (World Currency or Spatial Coins)
If you have enabled “Show in Shop”, this item will now show up in the Shop panel in the spaces within your world. If this setting is not enabled, it will be hidden from the Shop panel, but you can still allow a user to purchase them item through scripting using the Purchase Shop Item
scripting node.
You can change the price of an item at any time, including disabling it from being purchased by toggling the For Sale
toggle. Remember, pricing an item in Spatial Coins allows you to monetize your experience and earn money — see Monetization for more!
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