Getting Started
Package Types
Scene Setup
Custom Collision, Layers, and Tags
Key Differences from Standard Unity3D development
Economy
Scripting
C# Scripting
Visual Scripting
Sync and Multiplayer
Components
Environment Settings Overrides
Render Pipeline Settings Overrides
Guidelines
Supported Features and Limitations
<aside> <img src="/icons/warning_yellow.svg" alt="/icons/warning_yellow.svg" width="40px" /> This is an experimental component, It is likely to receive large changes in the future!
</aside>
<aside> <img src="/icons/link_blue.svg" alt="/icons/link_blue.svg" width="40px" /> Visual Scripting Implementation
</aside>
<aside>
<img src="/icons/book_gray.svg" alt="/icons/book_gray.svg" width="40px" /> Creates a visual element that users can interact with based on proximity. Users can either with a tap/click on the prompt, or by using the action button (F
on Web).
</aside>
Interactables
Property | Function |
---|---|
Interact Text | Text to display on interaction |
Icon | Icon to show next to the interaction dialog. |
Radius | Radius to enable interaction |
On Interact Event | Event that gets invoked when the user presses the interaction button or via hotkey (F on Web). |
On Enter Event | Event that gets invoked when local avatar enters the interaction radius. |
On Exit Event | Event that gets invoked when local avatar exits the interaction radius. |
← Previous
Next →