Getting Started
Package Types
Scene Setup
Custom Collision, Layers, and Tags
Key Differences from Standard Unity3D development
Economy
Scripting
Components
Environment Settings Overrides
Render Pipeline Settings Overrides
Guidelines
Supported Features and Limitations
Specifies the area where avatars will be placed when entering the space. Multiple entrance points can be used in a single scene — an entrance point will be selected at random.
Avatars will be placed on the closest ground beneath the entrance point.
Property | Function |
---|---|
Radius | Controls the size of the area avatars can spawn in. |
The entrance point is very simple to use. Place it where you want avatars to spawn, then adjust the radius using the handle to control the size of the area.
Screen Recording 2022-11-09 at 9.51.28 AM.mov
An entrance point placed inside of the Spatial app will override entrance points placed with the SDK.
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