Getting Started
Package Types
Scene Setup
Custom Collision, Layers, and Tags
Key Differences from Standard Unity3D development
Economy
Scripting
Components
Environment Settings Overrides
Render Pipeline Settings Overrides
Guidelines
Supported Features and Limitations
Support
<aside> <img src="/icons/star_green.svg" alt="/icons/star_green.svg" width="40px" /> Upon completing a Quest, you can reward players with a Badge. When a badge is earned it will appear on the users profile.
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<aside> <img src="/icons/light-bulb_gray.svg" alt="/icons/light-bulb_gray.svg" width="40px" /> Badges can only be rewarded in Space packages, not in Space Templates. Check out the explanation of the difference between spaces and space templates here: Spaces & Space Templates.
Badges can be shared across multiple spaces if they are created from the same Unity Project.
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Badges seen from a user’s profile
New badges can be created using Spatial Studio. Here’s how:
World
you would like to create the badge for. See Economy Overview for more information on Worlds.Badges
tab+ New Badge
button, and follow the steps for creating a new badge.You can select a badge at any time to modify it and see its ID.
<aside> <img src="/icons/photo-landscape_red.svg" alt="/icons/photo-landscape_red.svg" width="40px" /> Icon must be a PNG with a 1:1 aspect ratio! Badge icons get cropped to a circle so make sure to keep this in mind when designing your graphic.
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Need some badges to get you started, or examples to inspire the design for your badge?
<aside> 👉 Click here to access a few free Badge sample designs for you to use! 👈
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<aside>
<img src="/icons/star_green.svg" alt="/icons/star_green.svg" width="40px" /> As noted before, badges are rewarded when a user completes a quest. You can add a badge to the Quest Rewards
property on any quest. Select the type Badge
and pick the badge you want to reward from the dropdown.
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The badge ‘Legendary Hero’ will be rewarded upon this quest completion.